A new game presented by Matajuegos is coming! Onda verde 2020 is the sequel to Onda verde, the game we released in 2018 in support of the 8A march for the right to safe, legal, and free abortions.
In just a few days, the Argentine Senate is going to debate this fundamental right again (in a context in which looking for alternatives to marching physically is more important than ever before) and we want to participate of that day with the release of our game.
We need your help!
The game is going to represent a multitudinous march for the right to choose, and we need virtual protesters. Go to the link above and send us a 100×100 pixels PNG image with transparent background. I can by a drawing of yourself marching or a made up character.
Share this call for submissions with your friends and in social media with the hashtag #OndaVerdeJuego!
Matajuegos is now two years old. It’s been two years of miraculously keeping up our output frequency. There is always at least one person in the Matajuegos crew with some spare time to compensate for the others’ absences. Today I write this, tomorrow you translate that… It gets harder every day, because, to put it bluntly, Continue reading Those Who Are About to Kill Games Salute You→
Exactly one year ago we started Matajuegos, this weird games critique blog in two languages. Since then, we posted more than forty articles on the relationship between games and empathy, art, mythology, gender, society, sex.
…a substantial critical discussion of a medium brings with it a more enlightened public sphere, which also brings more interesting and new uses of that medium into the world. This really doesn’t exist right now for videogames.
Since 2011 several projects and publications have filled in that discursive void. We might even say that Ryerson’s reproach no longer applies to videogame criticism — or at least, not to the great body of work which has been written in English.
When it comes to criticism written in Spanish, however, Reyrson’s reproach and many more still ring true. Surely there are exceptions, but the necessity to have more profound conversations about videogames is sorely felt, and it is constantly searching for spaces in which to bloom.
It is in the face of this necessity that we have created Matajuegos, a blog about videogames and the impact they have on those who play them and on the societies to which they belong. Continue reading Ides of March→